
The darker side of religion was also used in action games like Doom (1993) and Diablo (1996), where players combated against demons and even the devil.

As Western games use stereotypical imagery of Eastern religions, Asian games use symbols of Christianity, Judaism, and Islam to bring in an exotic flavour. When religion was present, it was mostly used as an exotic ornament. In the early years of gaming, many companies had policies forbidding religious symbolism in their games. Religion has been present in video games since the early days, but the relationship of games and religion has been a controversial one. The controversial history of religion in video games From the times of Tetris (1984) and Donkey Kong (1981), gaming has come a long way to also pursue artistic values and address more serious topics.

Video games have grown to be the most popular form of entertainment. But can a computer game be a religious experience?

In today’s gaming culture, religion is portrayed in a vast number of ways. Video games have come a long way from the times when the makers of Zelda (1986) had to remove any references to Christianity due to Nintendo’s strict policy to forbid religion in their games.
